Talismans [Agaia Online]


The goal behind Talismans is to bring more freedom and customization into how you choose to engage with the game’s combat. More specifically, Talismans allow us the flexibility to fundamentally change how each class can play, without impeding on the gameplay experience of other players.

It’s meant to be a free-form system where players can experiment with any number of combinations to truly fine-tune their playstyle to their preferences.

From a gameplay perspective, Talismans will function similarly to weapon and armor crystals. Various content around the game will have chances to drop Talismans, which players can equip to their gear. effects can vary from simple skill changes, like increased/decreased skill cooldowns, skill damage increases, to more fundamental changes that can affect how an entire class plays, like adding Propulsion to certain skills. Each tier of gear will increase the number of augment slots needed for equipping Talismans, currently ranging from 1 on Forgotten gear to 3 on Elder’s gear. Talismans can be equipped on both weapon and armor pieces, for a current maximum of up to 6 equipped talismans at a given time.


Warrior Talismans

Talisman Name Effect
Cruel Reaping Scythe consumes 350 RE, but increases damage dealt by 40%.
Relentless Assault Global increases cooldowns by 50%, decreases cooldown by 0.1 second on every hit. Additionally, reduces Scythe cooldown by 1.5s and Aerial Scythe cooldown by 2.5s.
Coordinated Execution Scythe decreases your damage by 20% but increases party damage by 4% for 6s.
Edge of Bloodshed Blade Draw has decreased edge generation by 50%, but increased damage by 100%.
Precision Cut Blade Draw reset chance is increased by an additional 50%.
Blades of Fury Rain of Blows speeds up cast time by 50%.
Unrestrained Edge Rain of Blows consumes 100 RE, but increases damage by 20%.
Sacrifice of Power Death From Above consumes all RE, increases total damage by 1.5% for every 100 RE consumed for 10s.
Executioner’s Stride Aerial Scythe increases cooldown by 1000% but increases skill damage by 150%.
Unleashed Frenzy Blade Frenzy generates 10 Edge. Increases Blade Frenzy damage by 10%. Additionally, its skill damage is increased by an additional 24% for every successful hit of Aerial Scythe, up to 16 stacks and resets cooldown of Scythe on hit.
Perfect Parry Cross Parry perfect block provides one additional edge, lowers Scythe cooldown by an additional 1 second and increases Blade Draw damage by 30% and crit chance by 100%.
Stridebreaker Global Melee skills cooldowns decreased by 10% while in combat, but HP cost of Combative Strike is increased by 200%.
Blade Dancer Blade Draw damage increased by 2.5% on each successful hit, up to 25 times, but each cast of Rain of Blows briefly reduces Rain of Blows damage by 5%, up to 10 times. This talisman effect does not stack with Edge of Bloodshed.

Lancer Talismans

Talisman Name Effect
Leaping Fury Super Leap 20% chance to eliminate cooldown.
Unstoppable Leap Super Leap 8% chance to reset the cooldowns of Wallop, Charging Lunge, and Super Leap on successful hit.
Spring Charge Spring Attack increases cooldown by 30% and skill damage by 18%.
Onslaught Fury Onslaught doubles skill’s rush duration and increases cooldown by 100%.
Bracing Onslaught Onslaught reduces damage taken by 25% while casting and reduces block absorb to 0. Increases skill damage by 15%.
Stand Strong Stand Fast increases Line Held stack count to 10% but reduces effect duration to 30 seconds.
Shield Mastery Shield Counter reduces the cooldowns of Wallop and Super Leap by 1 second on each successful hit, up to 2 seconds.
Lockdown Precision Lockdown Blow decreases cooldown by 60% and increases skill damage by 15%.
Face Me Stand Fast Increases reflect damage by 100%.
Lockdown Pressure Lockdown Blow increases your next Wallop, Spring Attack or Onslaught skill damage by 20%.
Spring Pressure Spring Attack increases skill damage of Onslaught by 5% on every successful hit, up to 4 times. A successful hit of Onslaught increases skill damage of Spring Attack by 1.66%, up to 12 times.
Ground Hammer Wallop damage increased by 25%. Every 3 hits, your next Wallop deals 100% more damage.
Beginner Friendly Global Increases maximum RE by 1000, skill damage by 2.5%, aggro generated by 25% and reduce damage taken by 10%.

Slayer Talismans

Talisman Name Effect
Lingering Savagery Savage Strike duration increased by 2 seconds.
Follow Through Savage Strike resets cooldown of Overhand Strike on hit. Overhand Strike deals 10% increased damage.
Blade Momentum Overhand Strike gains propulsion. Each hit reduces all cooldowns by 1.5s, excluding Savage Strike, Tenacity, Evasive Roll and In Cold Blood. Removes propulsion from other skills and increases damage by 10%.
Piercing Thrust Heart Thrust travels extra distance, increases damage by 75%, and can now chain into itself.
Sudden Draw Unsheathe cooldown reduced by 60%, damage reduced by 40%.
Spiraling Wrath Whirlwind gains two extra spins and two additional damage ticks, and 25% increased skill speed.
Punisher’s Mark Overhand Strike grants a stack per hit. Each stack adds 5% damage to your next Measured Slice, max 10 stacks. Consumed by Punishing Blow.
Blood Instinct In Cold Blood grants Savage Strike chaining effect for 4 seconds.
Ruthless Will Tenacity no longer grants immunity frame, but gurantees chance to crit and increases all damage dealt by 25% for 4 seconds.
Intense Fury Fury Strike damage no longer scales with player’s missing health. Increases skill cast speed by 15%, skill damage by 95% and crit chance by 150%.
Punishing Strike Fury Strike reduces cooldown of Punishing Blow by 1.5 seconds on every successful hit.
Spinning Fury Whirlwind increases skill damage of Fury Strike by 30% on a successful hit, up to 6 times.
Spinning Will Measured Slice increases skill damage of Whirlwind by 8% on a successful hit, up to 5 times.

Berserker Talismans

Talisman Name Effect
Counterforce Evasive Smash stacks ‘Bloodlust’ on every successful cast of Thunder Strike and Cyclone with damage increased by 3% per stack. Max stacks: 99. Effect only ends when leaving combat.
Cleave Drive Fiery Rage no longer triggers Flurry of Blows, but gain a buff to increase all skill damage by 30% for 36 seconds instead.
Iron Pact Global During combat, drains 1.5% of Max HP every second. Increases all skill damage by 10%. Effect ends when combat ends.
Severance Spiral Cyclone charging speed and skill damage increased by 25%. Drains 5% HP on each successful cast.
Grave Toll Lethal Strike sacrifices an additional 8% HP to increase skill damage by 30%.
Blood Price Lethal Strike on successful hit, increases skill damage of Lethal Strike by 10% for 2.5 seconds. Effect stacks up to 5 times.
Shatterline Cyclone skill reset maximum limit increased from 3 to 6%. Skill reset recast duration limit increased from 2s to 4s. Skill damage reduced by 25%.
Razing Blood Vampiric Blow skill damage increased by 25%. Resets the cooldown of Raze on successful hit and restores 2% of max HP every second for 5 seconds.
Cleaver’s Mercy Raze has a 40% chance to reset the cooldown of Flatten upon successful hit, increasing its damage by 25% and guarantees it to be a critical hit.
Adaptive Axe Tackle damage increased by 250% and crit chance by 40%. Increases cast speed of Cyclone by 15% and decreases its cooldown by 2 seconds on every successful hit. While affected by Intimidation, on a successful Perfect Defense with Axe Block, increases skill damage by 20% for 4 seconds.
Overcharged Blow Sweeping Strike damage increased by 300% and cast speed by 30%, but cooldown is increased by 20%. On hit, resets cooldown of Thunder Strike and allow its instant cast at overcharged state if used within 3 seconds.
Long Forgotten Dream Unleash cast speed increased by 50%. It no longer provides Unleashed buff, but instead provides Rage Unbound, which increases attack speed by 25%, charge speed by 40%, cooldown reduction by 20%, resets Cyclone cooldown. Additionally, Thunder Strike and Cyclone can be overcharged two additional times, with overcharge modifier increased by 25%. Lethal Strike damage reduced by 15% but it resets on every Cyclone hit. Cyclone reset chance is doubled. During Rage Unbound you cannot gain Counterforce stacks.
Ramping Force Unleash cast speed increased by 50%. Attack speed is increased by 20% and Rampage damage increased by 20% and Beast Fury increased by 10%.

Sorcerer Talismans

Talisman Name Effect
Rapid Overload Arcane Pulse increases charge speed by 30% and decreases cooldown by 10%.
Fiery Awakening Flame Pillar on hit, increases damage of your next Meteor Strike, Nova, Arcane Pulse or Elemental Fusion by 20%.
Pillar of Flames Flame Pillar increases damage by 350% and crit chance by 50%.
Frozen Resonance Frost Sphere on hit, increases damage of Ice attribute skills by 6% for 8 seconds, up to 5 stacks.
Barrage of Flames Flaming Barrage increases damage by 300% but increases cooldown by 150%. On hit, increases damage of Fire attribute skills by 6% for 8 seconds, up to 5 stacks.
Thunderous Pain Nova on hit, restores 20% MP and increases damage of Lightning attribute skills by 6% for 8 seconds, up to 5 stacks.
Arcane Flux Nerve Exhaustion on successful hit, ranged skills, except Arcane Pulse, Implosion and Ice Lances, will not go into cooldown for 2 seconds, but lose 25% of your MP afterward.
Celestial Impact Hail Storm decreases skill cooldown by 18%.
Arcane Mastery Global increases mana cost by 50% and damage by 17%.
Big Bang Implosion skill damage increased by 100% and cast speed by 20%. Each successful hit of Elemental Fusion increases Implosion skill damage by an additional 15%, up to 12 times.
Blazing Force Fire Attribute Skills damage increased by 20%. Every successful hit of a Fire attribute skill, increases Arcane Pulse crit chance by 10%, up to 4 times. This talisman effect does not stack with Barrage of Flames.
Tactical Warp Warp Barrier cooldown increased by 20%. On cast provides two elements and resets cooldown of Fusion Skills. During Mana Boost, it instead provides three elements.
Sudden Impact Implosion cooldown decreased by 35% and damage increased by 100%. This effect doesn’t stack with Big Bang.

Archer Talismans

Talisman Name Effect
Piercing Precision Global overcharge damage increased by 45%.
Precision Aim Radiant Arrow charging speed increased by 35%, cooldown reduced by 5%.
Vulnerable Shot Penetrating Arrow speed increased by 75%, cooldown reduced by 10%.
Adaptive Strategy Radiant Arrow gain one extra overcharge level. Increases overcharge damage by 25%, but drains 7.5% HP every second while casting.
Piercing Wind Penetrating Arrow Successfully hitting a target with a fully charged Penetrating Arrow increases damage of your next Radiant Arrow by 10%.
Storm of Arrows Rain of Arrows on the first hit, restores 150 RE, resets cooldown of Sequential Fire and Penetrating Arrow and allows its instant cast at overcharged state if used within 2.5 seconds. Guarantees your next Sequential Fire reset.
Chain Thunder Sequential Fire on hit, decreases cooldown of Rain of Arrows by 0.75 seconds.
Quickfire Rapid Fire on successful hit, increases skill damage of Rain of Arrows by 0.4% for 10 seconds. Effect stacks up to 300 times.
Deadeye Focus Incendiary Trap Arrow increases skill damage by 200% and crit chance by 40%. On a successful hit, reduces cooldown of Radiant Arrow by 2 seconds.
Demon Sniper Rapid Fire increases skill damage of Wind Walk by 3%, up to 7 times. During Windsong, this effect is increased to 5.25%. A successful hit of Wind Walk reduce cooldown of Regular Rapid Fire by 1 second.
Strong Wind Windsong duration increased by 23%. During the effect, Rapid Fire damage is increased by 70%. This Talisman effect doesn’t stack with Quickfire and Persistent Rapid Fire glyph.
Replenishing Bolt Thunderbolt damage increased by 20%. On a successful hit restores 150 RE and resets Rapid Fire and Sequential Fire cooldowns. This Talisman effect does not stack with Storm of Arrows.

Priest Talismans

Talisman Name Effect
Wrath of the Sanctified Holy Burst increases damage by 15%, but healing is reduced by 45%.
Baptism of Grace Healing Immersion healed allies restores 2.5% of max HP every second for 3 seconds.
Echo of Renewal Restorative Burst increases healing by 40%.
Kaia’s Serenity Kaia’s Shield shielded allies restore 1.5% max MP every second until the shield expires or is consumed.
Circle of Expansion Healing Circle increases range by 40%.
Favor of the Spirit Divine Charge increases charge speed by 25% and range by 40%.
Smite of Divinity Final Reprisal increases Holy Burst damage by 2% for 7 seconds, stacking up to 7 times.
Vortex of Zenobia Zenobia’s Vortex increases Shocking Implosion damage by 3.5% for 7 seconds, stacking up to 7 times.
Surge of Sanctuary Guardian Sanctuary increases healing of Healing Immersion by 10%. Casting Guardian Sanctuary resets Healing Immersion cooldown.
Focused Intervention Focus Heal increases healing received by allies hit by 15%.
Holy Aura Holy Burst increases attack speed by 1% for each ally hit, up to 10 times.
Blessed Purification Purifying Circle increases caster combat movement speed by 35 and applies Devoted Favor to allies.
Insighted Guardian Guardian Sanctuary no longer has a cast animation.

Mystic Talismans

Talisman Name Effect
Dual Pulse Boomerang Pulse increases damage by 15% but reduces healing by 45%.
Bound Spirit Thrall of Life healed allies restores 2.5% max HP every second for 3 seconds.
Arcane Guard Thrall of Protection shielded allies restore 1.5% max MP every second until the shield expires or is consumed.
Vital Ward Thrall of Protection restores 2% of max HP per second for 6 seconds.
Titan’s Embrace Titanic Favor allies healed restores 1.5% of max HP every second for 3 seconds.
Empowered Smite Metamorphic Blast increases Arunic Release damage by 2% for 12 seconds, stacking up to 5 times.
Echoing Smite Metamorphic Smite increases Boomerang Pulse damage by 2%, for 12 seconds stacking up to 5 times.
Surge of Curses Volley of Curses increases Metamorphic Blast and Smite damage by 10% for 15 seconds, stacking up to 5 times.
Flicker of Grace Mass Teleport resets cooldown of Thrall of Life.
Blessed Zone Corruption Ring increases healing received by 15% for all allies which had their MP restored by this skill.
Spirit Orb Boomerang Pulse increases attack speed by 1% for each ally hit, up to 10 times.
Blessed Detonation Arunic Release no longer provides healing overtime, but instantly heals all targets hit.
Enchanted Detonation Arunic Release range increased by 40%.

Reaper Talismans

Talisman Name Effect
Reaping Fury Dark Harvest has a 20% chance to reset the cooldown of Shadow Burst on cast.
Dark Reaping Dark Harvest grants a 35% chance to increase the damage of your next skill by 25%.
Shadow Strike Grim Strike grants an additional 30% chance to reset the skill.
Sundered Soul Grim Strike increases the skill damage of Sundering Strike by 2.5% for 1.5% seconds. Consumed on successful hit of Sundering Strike.
Double Slash Double Shear reduces the cooldown of Grim Strike, Sundering Strike, and Recall Scythes by 0.5% seconds on hit.
Reckoning Retribution removes initial charge-up.
Lash of Shadows Cable Step increases the skill damage of Shadow Lash by 65% for 2.5% seconds on successful hit.
Pendulum’s Rage Pendulum Strike has a 20% chance to reset the cooldown of Grim Strike and Double Shear, and increases the skill damage of Whipsaw by 75%
Grim Reaping Grim Strike reduces the cooldowns of Sundering Strike, Recall Scythes, Dark Harvest, Shadow Reaping, Death Spiral and Double Shear by 0.25% seconds on successful hit.
Rusty Cage Binding Scythes can no longer be used. Increases overall damage by 7%.
Cursed Scythes Shadow Lash, Death Spiral, Dark Harvest grant Deathly Strike buff on each hit. Deathly Strike increases ability to ignore magical resistance based on your magical amplification. This buff does not stack with Dark Aura.
Souls Harvester Recall Scythes increases damage of Grim Strike and Whipsaw by 1%, up to 25 times.
Powerlink Scythes Grim Strike powerlink glyphs provided by Powerlink Double Shear and Powerlinked Death Spiral have their duration increased by 4 times.

Gunner Talismans

Talisman Name Effect
Overloaded Barrage Burst Fire on hit, increases its own damage by 0.3%, stacking up to 500 times. Lasts 12 seconds.
Amplified Transfer Burst Fire on hit, increases Arcane Barrage damage by 0.2%, stacking up to 300 times. Lasts 12 seconds.
Charged Detonation Remote Trigger increases damage by 1000%, but increases cooldown by 900%.
Shotgun Slam Scattershot increases critical chance by 200% and skill damage by 30%.
Overflow Cycle Replenishment increases the resets chance by an additional 50%.
Triple Roll Rolling Reload increases roll count to 3%.
Heavy Payload Time Bomb decreases critical chance by 50%, but increases damage by 100%.
Arcane Focus Mana Missiles increases critical chance by 20% and damage by 10%.
Pull The Trigger Blast / Detonate increases skill damage by 70%.
Dedicated Bomber Arcane Splash crit chance increased by 10% and damage by 25%.
AoE Sharpshooter Remote Trigger explodes Arcane Splashes with an increased 50% damage. Increases Arcane Splash damage by an additional 10%.

Brawler Talismans

Talisman Name Effect
Unleashed Fury Growing Fury consumes additional 200% rage every second. Increases size by additional 30%, Power by 25% and Crit Factor by 30%.
Enduring Footwork Quick Dash increases dash count to 3%.
Riposte Force Counter after a successful Perfect Defense, increases skill damage by 25% for 6 seconds.
Raging Blow Haymaker consumes 250 Rage on cast, but increases damage by 20%.
Overflowing Wrath Concentrate passive becomes 3% times stronger.
Relentless Drive Jackhammer consumes 50 Rage per hit, increases damage by 15%.
Powerstrike Fortification Global after a successful Perfect Defense, 20% chance to increase all skill damage by 80% for 4 seconds.
Surging Adrenaline Invigorating Rage increases all Rage generated when hitting enemies by 80% for 10 seconds.
Aerial Chain Flip Kick grants two additional casts, up to 3% in total. If skill is not used again within 8 seconds from previous cast, the skill cooldown time is triggered with half duration.
Ora Ora Ora Piledriver increases overall damage by 0.4%, up to 10 times.
Muda Muda Muda Jackhammer increases overall damage by 0.4%, up to 10 times.
Ultimate Assault Rampage critical strike is guaranteed. Damage increased by 25% and cast speed by 35%. Casting Rhythmic Blows increases damage of Rampage by an additional 10%, up to 5 times.
Quickpunch One-Inch Punch damage increased by 20%. On cast, increases cast speed of all Haymakers by 50% for 6 seconds.

Ninja Talismans

Talisman Name Effect
Steel Focus Circle of Steel increases skill damage by 25%.
Sky Piercer Skyfall increases skill damage by 19%.
Combo Fury Combo Attack increases skill damage for all skills by 0.8% for 6 seconds on successful hit, stacking up to 5 times.
Dual Slash Double Cut increases skill damage by 22%.
Gale Force Leaves on the Wind increases skill damage by 100%.
Windswept Fury Leaves on the Wind increases skill damage by 0.5% for 8 seconds with every successful hit, stacking up to 8 times.
Explosive Force Impact Bomb increases crit chance for ranged skills by 6% for 15 seconds, stacking up to 5 times.
Ember’s Fury Burning Heart increases skill damage for all skills by 2% for 4 seconds with every successful hit, stacking up to 10 times.
Inferno’s Touch Burning Heart increases Chi consumption by 25% but boosts skill damage by 40%.
Kage Bunshin no Jutsu Attunement manifest a shadow image. The shadow mimics your abilities dealing 5% of their total damage for 12 seconds.
Slab Avalanche Fire Avalanche damage increased by 100%, cooldown reduced by 35%.
Steel Savagery Circle of Steel cooldown decreased by 0.5 seconds for each successful hit of Skyfall. Every two casts, Circle of Steel damage is increased by 100%.

Valkyrie Talismans

Talisman Name Effect
Sigil of Battle Global increases skill damage by 20%, but reduces attack speed by 15%.
Dawn of Fury Ragnarok decreases duration by 20%, increases cooldown reduction by 10%, and attack speed by 10%.
Eternal Ragnarok Ragnarok increases duration by 15%.
Shielded Strike Gungnir’s Bite grants frontal block to Glaive Strike and Shining Crescent for 5 seconds.
Piercing Bite Gungnir’s Bite increases skill damage by 40% for 0.8 seconds.
Willful Bloom Bloodflower / Runeburst grants 40% Willpower on first hit.
Devouring Bite Gungnir’s Bite consumes 150% Willpower, but increases damage by 100%.
Rune Echo Runeburst increases skill damage of Runeburst by 2.3% per hit, stacks up to 99 times.
Glaive Continuum Ground Bash / Glaive Strike can be cast after Shining Crescent hits, and their damage is increased by 10%.
Enchanted Sharpshooter Dreamslash grants one stack of Dreamblaze and 1 additional rune. Dreamslash and Runeburst damage increased by 20%.
Magnificent Slash Leaping Slash skill damage increased by 30% and generates 15 additional Ragnarok Points on each successful hit. This Talisman effect cannot stack with Willful Bloom.
Leaping Powerlink Leaping Slash damage increased by 35% after a successful hit of Dream Slash, Gungnir Bite and Backstab. Stacks separately.
A Thousand Leaps Leaping Slash damage increased by 100% after 6 successful hits.