Talismans [Agaia Online]

The goal behind Talismans is to bring more freedom and customization into how you choose to engage with the game’s combat. More specifically, Talismans allow us the flexibility to fundamentally change how each class can play, without impeding on the gameplay experience of other players.
It’s meant to be a free-form system where players can experiment with any number of combinations to truly fine-tune their playstyle to their preferences.
From a gameplay perspective, Talismans will function similarly to weapon and armor crystals. Various content around the game will have chances to drop Talismans, which players can equip to their gear. effects can vary from simple skill changes, like increased/decreased skill cooldowns, skill damage increases, to more fundamental changes that can affect how an entire class plays, like adding Propulsion to certain skills.
Each tier of gear will increase the number of augment slots needed for equipping Talismans, currently ranging from 1 on Forgotten gear to 3 on Elder’s gear.
Talismans can be equipped on both weapon and armor pieces, for a current maximum of up to 6 equipped talismans at a given time.
Warrior Talismans
Talisman Name |
Effect |
Cruel Reaping |
Scythe consumes 350 RE, but increases damage dealt by 40%. |
Relentless Assault |
Global increases cooldowns by 50%, decreases cooldown by 0.1 second on every hit. Additionally, reduces Scythe cooldown by 1.5s and Aerial Scythe cooldown by 2.5s. |
Coordinated Execution |
Scythe decreases your damage by 20% but increases party damage by 4% for 6s. |
Edge of Bloodshed |
Blade Draw has decreased edge generation by 50%, but increased damage by 100%. |
Precision Cut |
Blade Draw reset chance is increased by an additional 50%. |
Blades of Fury |
Rain of Blows speeds up cast time by 50%. |
Unrestrained Edge |
Rain of Blows consumes 100 RE, but increases damage by 20%. |
Sacrifice of Power |
Death From Above consumes all RE, increases total damage by 1.5% for every 100 RE consumed for 10s. |
Executioner’s Stride |
Aerial Scythe increases cooldown by 1000% but increases skill damage by 150%. |
Lancer Talismans
Talisman Name |
Effect |
Leaping Fury |
Super Leap 20% chance to eliminate cooldown. |
Unstoppable Leap |
Super Leap 8% chance to reset the cooldowns of Wallop, Charging Lunge, and Super Leap on successful hit. |
Spring Charge |
Spring Attack increases cooldown by 30% and skill damage by 18%. |
Onslaught Fury |
Onslaught doubles skill’s rush duration and increases cooldown by 100%. |
Bracing Onslaught |
Onslaught reduces damage taken by 25% while casting and reduces block absorb to 0. Increases skill damage by 15%. |
Stand Strong |
Stand Fast increases Line Held stack count to 10% but reduces effect duration to 30 seconds. |
Shield Mastery |
Shield Counter reduces the cooldowns of Wallop and Super Leap by 1 second on each successful hit, up to 2 seconds. |
Lockdown Precision |
Lockdown Blow decreases cooldown by 60% and increases skill damage by 15%. |
Face Me |
Stand Fast Increases reflect damage by 100%. |
Slayer Talismans
Talisman Name |
Effect |
Lingering Savagery |
Savage Strike duration increased by 2 seconds. |
Follow Through |
Savage Strike resets cooldown of Overhand Strike on hit. Overhand Strike deals 10% increased damage. |
Blade Momentum |
Overhand Strike gains propulsion. Each hit reduces all cooldowns by 1.5s, excluding Savage Strike, Tenacity, Evasive Roll and In Cold Blood. Removes propulsion from other skills and increases damage by 10%. |
Piercing Thrust |
Heart Thrust travels extra distance, increases damage by 75%, and can now chain into itself. |
Sudden Draw |
Unsheathe cooldown reduced by 60%, damage reduced by 40%. |
Spiraling Wrath |
Whirlwind gains two extra spins and two additional damage ticks, and 25% increased skill speed. |
Punisher’s Mark |
Overhand Strike grants a stack per hit. Each stack adds 5% damage to your next Measured Slice, max 10 stacks. Consumed by Punishing Blow. |
Blood Instinct |
In Cold Blood grants Savage Strike chaining effect for 4 seconds. |
Ruthless Will |
Tenacity no longer grants immunity frame, but gurantees chance to crit and increases all damage dealt by 25% for 4 seconds. |
Berserker Talismans
Talisman Name |
Effect |
Counterforce |
Evasive Smash stacks ‘Bloodlust’ on every successful cast of Thunder Strike and Cyclone with damage increased by 3% per stack. Max stacks: 99. Effect only ends when leaving combat. |
Cleave Drive |
Fiery Rage no longer triggers Flurry of Blows, but gain a buff to increase all skill damage by 30% for 36 seconds instead. |
Iron Pact |
Global During combat, drains 1.5% of Max HP every second. Increases all skill damage by 10%. Effect ends when combat ends. |
Severance Spiral |
Cyclone charging speed and skill damage increased by 25%. Drains 5% HP on each successful cast. |
Grave Toll |
Lethal Strike sacrifices an additional 8% HP to increase skill damage by 30%. |
Blood Price |
Lethal Strike on successful hit, increases skill damage of Lethal Strike by 10% for 2.5 seconds. Effect stacks up to 5 times. |
Shatterline |
Cyclone skill reset maximum limit increased from 3 to 6%. Skill reset recast duration limit increased from 2s to 4s. Skill damage reduced by 25%. |
Razing Blood |
Vampiric Blow skill damage increased by 25%. Resets the cooldown of Raze on successful hit and restores 2% of max HP every second for 5 seconds. |
Cleaver’s Mercy |
Raze has a 40% chance to reset the cooldown of Flatten upon successful hit, increasing its damage by 25% and guarantees it to be a critical hit. |
Sorcerer Talismans
Talisman Name |
Effect |
Rapid Overload |
Arcane Pulse increases charge speed by 30% and decreases cooldown by 10%. |
Fiery Awakening |
Flame Pillar on hit, increases damage of your next Meteor Strike, Nova, Arcane Pulse or Elemental Fusion by 20%. |
Pillar of Flames |
Flame Pillar increases damage by 350% and crit chance by 50%. |
Frozen Resonance |
Frost Sphere on hit, increases damage of Ice attribute skills by 6% for 8 seconds, up to 5 stacks. |
Barrage of Flames |
Flaming Barrage increases damage by 300% but increases cooldown by 150%. On hit, increases damage of Fire attribute skills by 6% for 8 seconds, up to 5 stacks. |
Thunderous Pain |
Nova on hit, restores 20% MP and increases damage of Lightning attribute skills by 6% for 8 seconds, up to 5 stacks. |
Arcane Flux |
Nerve Exhaustion on successful hit, ranged skills, except Arcane Pulse, Implosion and Ice Lances, will not go into cooldown for 2 seconds, but lose 25% of your MP afterward. |
Celestial Impact |
Hail Storm decreases skill cooldown by 18%. |
Arcane Mastery |
Global increases mana cost by 50% and damage by 17%. |
Archer Talismans
Talisman Name |
Effect |
Piercing Precision |
Global overcharge damage increased by 45%. |
Precision Aim |
Radiant Arrow charging speed increased by 35%, cooldown reduced by 5%. |
Vulnerable Shot |
Penetrating Arrow speed increased by 75%, cooldown reduced by 10%. |
Adaptive Strategy |
Radiant Arrow gain one extra overcharge level. Increases overcharge damage by 25%, but drains 7.5% HP every second while casting. |
Piercing Wind |
Penetrating Arrow Successfully hitting a target with a fully charged Penetrating Arrow increases damage of your next Radiant Arrow by 10%. |
Storm of Arrows |
Rain of Arrows on the first hit, restores 150 RE, resets cooldown of Sequential Fire and Penetrating Arrow and allows its instant cast at overcharged state if used within 2.5 seconds. Guarantees your next Sequential Fire reset. |
Chain Thunder |
Sequential Fire on hit, decreases cooldown of Rain of Arrows by 0.75 seconds. |
Quickfire |
Rapid Fire on successful hit, increases skill damage of Rain of Arrows by 0.4% for 10 seconds. Effect stacks up to 300 times. |
Deadeye Focus |
Incendiary Trap Arrow increases skill damage by 200% and crit chance by 40%. On a successful hit, reduces cooldown of Radiant Arrow by 2 seconds. |
Priest Talismans
Talisman Name |
Effect |
Wrath of the Sanctified |
Holy Burst increases damage by 15%, but healing is reduced by 45%. |
Baptism of Grace |
Healing Immersion healed allies restores 2.5% of max HP every second for 3 seconds. |
Echo of Renewal |
Restorative Burst increases healing by 40%. |
Kaia’s Serenity |
Kaia’s Shield shielded allies restore 1.5% max MP every second until the shield expires or is consumed. |
Circle of Expansion |
Healing Circle increases range by 40%. |
Favor of the Spirit |
Divine Charge increases charge speed by 25% and range by 40%. |
Smite of Divinity |
Final Reprisal increases Holy Burst damage by 2% for 7 seconds, stacking up to 7 times. |
Vortex of Zenobia |
Zenobia’s Vortex increases Shocking Implosion damage by 3.5% for 7 seconds, stacking up to 7 times. |
Surge of Sanctuary |
Guardian Sanctuary increases healing of Healing Immersion by 10%. Casting Guardian Sanctuary resets Healing Immersion cooldown. |
Mystic Talismans
Talisman Name |
Effect |
Dual Pulse |
Boomerang Pulse increases damage by 15% but reduces healing by 45%. |
Bound Spirit |
Thrall of Life healed allies restores 2.5% max HP every second for 3 seconds. |
Arcane Guard |
Thrall of Protection shielded allies restore 1.5% max MP every second until the shield expires or is consumed. |
Vital Ward |
Thrall of Protection restores 2% of max HP per second for 6 seconds. |
Titan’s Embrace |
Titanic Favor allies healed restores 1.5% of max HP every second for 3 seconds. |
Empowered Smite |
Metamorphic Blast increases Arunic Release damage by 2% for 12 seconds, stacking up to 5 times. |
Echoing Smite |
Metamorphic Smite increases Boomerang Pulse damage by 2%, for 12 seconds stacking up to 5 times. |
Surge of Curses |
Volley of Curses increases Metamorphic Blast and Smite damage by 10% for 15 seconds, stacking up to 5 times. |
Flicker of Grace |
Mass Teleport resets cooldown of Thrall of Life. |
Reaper Talismans
Talisman Name |
Effect |
Reaping Fury |
Dark Harvest has a 20% chance to reset the cooldown of Shadow Burst on cast. |
Dark Reaping |
Dark Harvest grants a 35% chance to increase the damage of your next skill by 25%. |
Shadow Strike |
Grim Strike grants an additional 30% chance to reset the skill. |
Sundered Soul |
Grim Strike increases the skill damage of Sundering Strike by 2.5% for 1.5% seconds. Consumed on successful hit of Sundering Strike. |
Double Slash |
Double Shear reduces the cooldown of Grim Strike, Sundering Strike, and Recall Scythes by 0.5% seconds on hit. |
Reckoning |
Retribution removes initial charge-up. |
Lash of Shadows |
Cable Step increases the skill damage of Shadow Lash by 65% for 2.5% seconds on successful hit. |
Pendulum’s Rage |
Pendulum Strike has a 20% chance to reset the cooldown of Grim Strike and Double Shear, and increases the skill damage of Whipsaw by 75% |
Grim Reaping |
Grim Strike reduces the cooldowns of Sundering Strike, Recall Scythes, Dark Harvest, Shadow Reaping, Death Spiral and Double Shear by 0.25% seconds on successful hit. |
Gunner Talismans
Talisman Name |
Effect |
Overloaded Barrage |
Burst Fire on hit, increases its own damage by 0.3%, stacking up to 500 times. Lasts 12 seconds. |
Amplified Transfer |
Burst Fire on hit, increases Arcane Barrage damage by 0.2%, stacking up to 300 times. Lasts 12 seconds. |
Charged Detonation |
Remote Trigger increases damage by 1000%, but increases cooldown by 900%. |
Shotgun Slam |
Scattershot increases critical chance by 200% and skill damage by 30%. |
Overflow Cycle |
Replenishment increases the resets chance by an additional 50%. |
Triple Roll |
Rolling Reload increases roll count to 3%. |
Heavy Payload |
Time Bomb decreases critical chance by 50%, but increases damage by 100%. |
Arcane Focus |
Mana Missiles increases critical chance by 20% and damage by 10%. |
Pull The Trigger |
Blast / Detonate increases skill damage by 70%. |
Brawler Talismans
Talisman Name |
Effect |
Unleashed Fury |
Growing Fury consumes additional 200% rage every second. Increases size by additional 30%, Power by 25% and Crit Factor by 30%. |
Enduring Footwork |
Quick Dash increases dash count to 3%. |
Riposte Force |
Counter after a successful Perfect Defense, increases skill damage by 25% for 6 seconds. |
Raging Blow |
Haymaker consumes 250 Rage on cast, but increases damage by 20%. |
Overflowing Wrath |
Concentrate passive becomes 3% times stronger. |
Relentless Drive |
Jackhammer consumes 50 Rage per hit, increases damage by 15%. |
Powerstrike Fortification |
Global after a successful Perfect Defense, 20% chance to increase all skill damage by 80% for 4 seconds. |
Surging Adrenaline |
Invigorating Rage increases all Rage generated when hitting enemies by 80% for 10 seconds. |
Aerial Chain |
Flip Kick grants two additional casts, up to 3% in total. If skill is not used again within 8 seconds from previous cast, the skill cooldown time is triggered with half duration. |
Ninja Talismans
Talisman Name |
Effect |
Steel Focus |
Circle of Steel increases skill damage by 25%. |
Sky Piercer |
Skyfall increases skill damage by 19%. |
Combo Fury |
Combo Attack increases skill damage for all skills by 0.8% for 6 seconds on successful hit, stacking up to 5 times. |
Dual Slash |
Double Cut increases skill damage by 22%. |
Gale Force |
Leaves on the Wind increases skill damage by 100%. |
Windswept Fury |
Leaves on the Wind increases skill damage by 0.5% for 8 seconds with every successful hit, stacking up to 8 times. |
Explosive Force |
Impact Bomb increases crit chance for ranged skills by 6% for 15 seconds, stacking up to 5 times. |
Ember’s Fury |
Burning Heart increases skill damage for all skills by 2% for 4 seconds with every successful hit, stacking up to 10 times. |
Inferno’s Touch |
Burning Heart increases Chi consumption by 25% but boosts skill damage by 40%. |
Valkyrie Talismans
Talisman Name |
Effect |
Sigil of Battle |
Global increases skill damage by 20%, but reduces attack speed by 15%. |
Dawn of Fury |
Ragnarok decreases duration by 20%, increases cooldown reduction by 10%, and attack speed by 10%. |
Eternal Ragnarok |
Ragnarok increases duration by 15%. |
Shielded Strike |
Gungnir’s Bite grants frontal block to Glaive Strike and Shining Crescent for 5 seconds. |
Piercing Bite |
Gungnir’s Bite increases skill damage by 40% for 0.8 seconds. |
Willful Bloom |
Bloodflower / Runeburst grants 40% Willpower on first hit. |
Devouring Bite |
Gungnir’s Bite consumes 150% Willpower, but increases damage by 100%. |
Rune Echo |
Runeburst increases skill damage of Runeburst by 2.3% per hit, stacks up to 99 times. |
Glaive Continuum |
Ground Bash / Glaive Strike can be cast after Shining Crescent hits, and their damage is increased by 10%. |