Crimson Killing Grounds

Boss: Gardan

Key Mechanics

Glowing Fist AoE

Starting at 80% then every 70-80 seconds, the boss will stand straight and his right hand will glow either red or blue and he will slam it, creating donuts to dodge.

ℹ️

Red Fist = Coming from Inner First
Blue fist = Coming from Outer First

  • 4 waves of donuts will spawn moving quickly.

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[HARD MODE] At 45%, Inner and Outer Donuts patterns speeds up considerably.

Red Fist Above 45% [HARD MODE ONLY] Red Fist Under 45%

Blue Fist Above 45% [HARD MODE ONLY] Blue Fist Under 45%
ℹ️
Both of these are actually easier to dodge if you go 2 donuts out/in.
If its Red, go to 14m.
If its Blue, go to 10m.

Increasing Power

At 70% the boss will gain this buff, increasing his damage done by 2%.

  • This will stack every 60 seconds for the rest of the fight.
  • This is removable with plague/regression.

Icon Effect
Increases Gardan’s damage by 2% per stack. This mechanic will happen very often, make sure to kill him before the fight becomes very hard.

65% Unleash

Once below 65%, the boss will begin casting an unleash.

  • This will also create a cage that will limit the amount of space you have.
  • Once in unleash, the boss will gain a buff:
Icon Effect
This gives him 20% movement speed and 30% attack speed inside of Unleash.

The boss in unleash is entirely combo based and the unleash will not end until he reaches a certain amount.

ℹ️

The First Unleash goes like this:

  • 3x Right - Left - Right hits (Blockable)
  • 3x Rampages (dodge the 3rd hit, hurts) OR Whirlwind (Blockable)
  • Shout ( cannot prevent this damage, heal through)

If he Starts the combo with Left hand = Rampages
if he Starts the combo with Right hand = Whirlwind.


  • If his target dies or he changes targets, he will restart this combo!
    He must get 3 finishers off to exit unleash, the finishers are the 3rd rampage or the whirlwind followed by a shout.

During this, the giant will still spit snowballs at people with the 45 second debuff, place these out of the stack.
After exiting unleash, all of the bosses cooldowns will be up similar to Lumikan so prepare for everything back to back.

35% Unleash

The Second Unleash will gain some new stuff added to it.

  • If everyone stays near the boss, he will only target the tank like the first unleash.
  • If people are far away enough from the boss, he will instead target them or a random person with a focus target.
Icon Effect
Gardan targets you, go close to tank and let them block for you, otherwise you will die.

This means the boss will focus that player for his entire combo or until they die.

  • The person with this eye needs to quickly go to the tank and let the tank block for them.

It can be quite messy especially with snowballs still coming from the giant on the wall.

  • The bosses combo will also be longer this time around.
ℹ️

The Second Unleash goes like this:

  • 3x Right - Left - Right
  • 3x Rampages OR Whirlwind
  • 1x Beast fury (5-6 hits and the final hit kds through block)
  • Shout
  • If his target dies or he changes targets, he will restart this combo!
    In order for the boss to exit unleash, he will need to do 3 total shouts after finishing a combo.

1% Final Unleash

Finally at 1%, the boss will go immune to damage and cast his final unleash.

  • This unleash will never end until he dies or you do.
Icon Effect
He also gains a shield that you must first break through before finishing him off.

The final unleash will ALWAYS trigger a focus debuff on someone after shouting.

  • Unlike the other unleashes, the boss will start this one with a shout which applies the focus target on a random person.
  • Anytime the combo string ends the shout will apply it again randomly to any person in party, excluding healers.
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[HARD MODE] The shield here is effectively another 10% of the bosses max hp you need to burn at the hardest part.
Also every time the boss shouts, either from someone dying or finishing a combo string, it will spawn a wave. Deals more damage and applies ice stack, not worth avoiding but more heal/cleanse intense.

Basic attacks

All of this consist of berserker auto attack animations and to save time ill call them by the direction they go.

Up, Down, Spin Around, and Slam

  • All 4 hits are blockable

Down, Down, Up, Knockback spin

  • The first hit staggers and the second hit of the spin at the end knocks you back, all blockable and shieldable.

Down, Up, Down, Thunderstrike

  • The thunderstrike at the end will knock you down if hit, iframe it.

Down, Up, Turn around, Cyclone

  • If the tank chases while the boss turns around, he will be body blocked and not move while doing cyclone.

Special attacks

90% Closest/Furthest Debuff

The boss will stand up straight and say a message, either:

ℹ️
The guys nearby… are annoying… -> targetting closest person.
Those guys back there… are infuriating… -> targetting furthest person.

This will give a 45 second long ice debuff to closest or furthest depending on the message.
This will slow you by 10% for 90 seconds.

Icon Effect
This effect shows that you took furthest or closest debuff. Avoid taking 2 stacks of this.
If you took 2 stacks of debuff, you will be frozen solid and die.

This mechanic happens every 45 seconds and if you take 2 in a row, you will be frozen and instantly die.

  • Rotate between healer and a mobile dps. But why not tank and healer you ask? it interacts with a different mechanic.
🚫
[HARD MODE] The furthest/closest mechanic will now target 2 people at a time, need to alternate similar to RMHM.
Try to avoid the tank taking it, as you dont want ice puddles being thrown at the tank ever.

Snowball Puddles

There is a frost giant chained to the north wall and he will target people specifically with the 45 second debuff.

Icon Effect
Reaching 10 stacks of this will freeze you solid in place, killing you. If you wont die instantly, the boss will trigger a fake out attack on you.

He will spit a giant snowball at them that will home in until it hits, creating a puddle of ice on that spot.

  • Standing in an ice puddle and every single attack he does in unleash will apply a frost stack.
    Reaching 10 stacks of this will freeze you solid, killing you.

These puddles last a long time so placing them well matters for later.

85% Stomp Mechanic

The boss will quickly put his axe over his right shoulder and rear back and stomp, knocking everyone down.

  • Kaia and iframe will dodge it, blocking doesnt work.

After the boss will do one of 3 different attacks, based on a glow he gets around certain parts of him.

⚠️
Red Glow Around Axe -> Giant thunderstrike
Blue Glow Around Pants -> Giant Cyclone - Each tick of this cyclone gives a nasty bleed that stacks, 7% hp per tick per stack.
No Glow At All -> Roll into strike on Random target

When you engage the boss at 100% he will have a buff for the entire fight:
This makes him immune to stuns.

Icon Effect
The instant the boss starts stomping, he will lose this buff for 2 seconds, replaced by a buff that makes him vulnerable to stuns.
This effect makes him vulnerable to stuns for short period of time.

If anyone can react to the stomp fast enough, you can prevent both the stomp and the following attack after.

  • This mechanic has a 45 second cd and very often lines up right after the closest/furthest debuff.

HARD MODE ONLY

Starting from 100-95% the boss will gain a buff every 35-55 seconds for the the entire fight:

Icon Effect
When this buff times out, it will give him a stack of increasing power.
This is removable with plague/regression as written in Increasing Power in first section.
This is separate from gaining it over time starting at 70%.
The result is he will have many more stacks over a short period of time, you can’t stall hardmode forever with low dps.

🚫
There will be nothing left of you!

Gaining 10 stacks of this buff causes the boss to shout the message above and WIPE the party.

Ice Stacks - From Snowball Puddles/Unleash.

  • It now only takes 7 ice stacks to fully freeze your character.

Range-Check + Wave

  • The boss will shout leap to the furthest player to him. The boss landing also knocks anyone near him down, spawning a wave coming out.
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Where do you think you are going, (player name)?


Sources

  • Tera Dungeon Guides Discord