MT The Dream 1.8 – Kaia’s Call to Battles

MT The Dream 1.8 – Kaia’s Call to Battles

March 23, 2023·
Hail

Adventurers, a new patch is coming!

Future Plans

While this patch cycle and its dungeons are coming to a close, the entire team is hard at work on a big content patch. We promise that this upcoming patch is bigger and better than anything we’ve done before, and includes major changes for both PvE and PvP.
Additionally, we even hope to include proper translations in full for French and German. The entire team is incredibly excited, and we can’t wait to share more information with you.

To give a bit of a sneak peek, for PvE players you can expect to get an all new set of gear to work towards, with new unlocks to farm for! With new gear means a new dungeon rotation, so get ready to see some critically acclaimed dungeons make their return.
We also have an all-new dungeon system planned which will keep even the most battle-tested adventurers on their toes. Last but not least, for those who are interested in PvP, we aim to release an all new set of OWPvP gear to add progression while drastically improving our battleground balance.

Thank you for your support!
─ Hail (Community Manager)

Battle Pass: Season II

Information

The highly anticipated Battle Pass is making a return for its second season! Players can now farm for Menma’s Hero Tokens (known as Hunter Tokens in Season I) by participating in either PvE or PvP content. You can redeem your hard earned Hero Tokens for exclusive rewards such as eternal pets, new costumes, new innerwear, and much more! To learn more about this season of the Battle Pass and its rewards, head over to our Discord server and check out the event channel for more detailed information.

Dungeon Changes

Miscellaneous

  • Removed boss HP bar shakes when dealing damage.

Class Changes

ℹ️

Design Note: After our recent adjustments, we’ve noticed that certain classes outperform our expectations with specific tank matchups. However on the other hand, some classes struggle significantly when paired with a specific tank. With this patch we’ve addressed these issues, and the respective classes were adjusted accordingly. On top of fixing these issues we also improved the consistency of most skill advancements, which increases class damage consistency rather than outright increasing their damage dealt.


  • We’ve also been paying close attention to Mystic after our recent changes, as promised. There has been a lot of player feedback surrounding Mystic, and we’re grateful that our changes have gotten the community to discuss their opinions more openly. This patch has changes to Mystic which will change its skill priority, returning some much needed variance to their rotation which was heavily requested based on your feedback.
  • Lastly, we’ve squeezed in a much needed buff to warrior tank which will bring it up to par with Brawler and Lancer.

Archer

  • [PvE] Reduced overall damage by 0.5%.
  • [PvP ─ Champions’ Skyring] Reduced overall damage by 10%.

Brawler

  • Growing Fury (Irregular) 
    • NEW: Increases damage from behind by 10% and overall damage by 73.5%.
    • OLD: Increases damage from behind by 55% and overall damage by 30%.
ℹ️
Design Note: The 10% buff to damage from behind is only there to negate Brawler’s passive which increases damage when attacking from the front and side.

Berserker

  • Bloodlust
    • Now has a visual effect to serve as a cue.
  • Cyclone
    • [PvP ─ Open World] Increased skill damage by 10%.
  • Vampiric Blow’s Skill Advancement
    • NEW: 75% chance to increase skill damage by 100%.
    • OLD: 50% chance to increase skill damage by 150%.

Gunner

  • Remote Trigger’s Skill Advancement
    • NEW: 50% chance to increase skill damage by 34%.
    • OLD: 17% chance to increase skill damage by 100%.
  • Fixed an issue where Time Bomb into Remote Trigger combo did less damage than intended.
  • Fixed an issue where the Integration Skill Advancement did not increase the damage of Arcane Barrage as intended.

Lancer

  • [PvP ─ Champions’ Skyring] Reduced overall damage by 10%.

Mystic

  • [PvE] Increased overall damage by 8%.
  • Arun’s Tears & Arun’s Vitae
    • [PvE] Increased base cooldown to 11s (from 7.5s).
      • As a reminder, PvE changes do not affect PvP.
  • Arunic Release
    • [PvE] Increased base cooldown to 11s (from 7.5s).
      • As a reminder, PvE changes do not affect PvP.
    • Increased base skill damage by 47%.
  • Boomerang Pulse’s Heal Talyph
    • Increased skill damage by 100%.
  • Curse of Confusion, Curse of Exhaustion, Mire and Sonorous Dreams
    • Reduced lock-on range to 25m (was 27m).
  • Metamorphic Blast and Metamorphic Smite
    • Reduced base skill damage by 67%.
    • Increased innate skill crit rate to 1.7 (was 1).
  • Thrall of Life
    • You can no longer iframe the healing effect.
  • Thrall of Protection
    • Reduced damage absorption to 50,000 (was 60,000).

Ninja

  • Inner Harmony
    • Reduced overall damage by 4%.
  • Skyfall’s Skill Advancement
    • NEW: 50% chance to increase skill damage by 20%.
    • OLD: 10% chance to increase skill damage by 100%.

Priest

  • Divine Charge
    • You can no longer iframe the healing effect.
  • Energy Stars, Ishara’s Lullaby, Plague of Exhaustion
    • Increased the lock-on hit box to match Mystic’s lock-on skills.
    • Increased lock-on range to 25m (was 18m).
  • Focus Heal
    • Increased the lock-on hit box to match Mystic’s lock-on skills.
    • Increased lock-on range to 25m (was 19m).
  • Guardian Sanctuary
    • Now has a visual effect to serve as a cue.
  • Heal Thyself and Healing Circle
    • [PvP ─ Champions’ Skyring] Increased healing by 20%
  • Healing Immersion
    • [PvP – Champions’ Skyring] Increased healing by 20%.
    • You can no longer iframe the healing effect.
    • Increased the lock-on hit box to match Mystic’s lock-on skills.
    • Increased lock-on range to 25m (was 19m).
  • Kaia’s Shield
    • Reduced damage absorption to 60,000 (was 70,000).

Reaper

  • Dark Harvest’s Skill Advancement
    • NEW: 50% chance to increase skill damage by 15%.
    • OLD: 7.5% chance to increase skill damage by 100%.
  • Retribution’s Propulsion EP
    • NEW: Increases skill damage of Shadow Burst by 10% for 5 seconds after a successful hit.
    • OLD: 10% chance to reset Sundering Strike after a successful hit.
  • Double Shear’s Propulsion EP
    • NEW: Increases skill damage of Dark Harvest by 10% for 5 seconds after a successful hit.
    • OLD: 10% chance to reset Sundering Strike after a successful hit.

Slayer

  • [PvP ─ Champions’ Skyring] Reduced overall damage by 10%.
  • Eviscerate
    • [PvE] Increased skill damage by 30%.
  • In Cold Blood
    • Now has a visual effect to serve as a cue.
  • Savage Strike
    • Damage now applies as Physical.
    • Swapped Physical / Magical scaling:
      • 175% Physical Factor
      • 120% Magical Factor

Sorcerer

  • [PvE] Increased overall damage by 2%.
  • Ice Lances
    • Increased maximum range to 21m (was 15m).

Valkyrie

  • [PvE] Increased overall damage by 1.3%.
  • Changed the DMG breakdown when affected by a Lancer’s Adrenaline Rush:
    • Reduced skill damage by 2.6%.
  • Gungnir’s Bite’s Skill Advancement
    • NEW: 50% chance to increase skill damage by 70%.
    • OLD: 35% chance to increase skill damage by 100%.

Warrior

  • [PvE] Reduced overall damage by 0.5%.
  • Changed the DMG breakdown when affected by a Lancer’s Adrenaline Rush:
    • Increased skill damage by 3%.
  • Increased damage by 1.5% when playing with a Warrior Tank.
  • Blade Waltz’ Skill Advancement
    • NEW: 50% chance to increase skill damage by 30%.
    • OLD: 10% chance to increase skill damage by 100%.
  • Deadly Gamble
    • [PvP] Reverted the previous change which increased cooldown by 15 seconds.
  • Encouraging Deadly Gamble
    • NEW: [PvP] Increases the user’s damage by 8% and party member’s damage by 2%.
    • OLD: [PvP] Increases party member’s damage by 8%.
  • One with the Sword
    • Increases your skill damage by ~6% (was ~4.5%).
ℹ️
Design Note: We’ve noticed a bug with Encouraging Deadly Gamble not giving the 8% PvP damage buff to the Warrior player. We’ve made a change to how this talyph works, and will monitor its performance over the course of the patch.

PvP Content

Opened Battlegrounds

  • You hear the call of war from the following battlegrounds:
    • [NEW!] Kaia’s Endless Fight (15v15)

Closed Battlegrounds

  • The following battlegrounds fall silent:
    • Colosseum (2v2)

[NEW!] Kaia’s Endless Fight (15v15)

  • Two teams of 15 compete in all-out PvP.
    • You must have a raid of 15 members to queue.
  • The first team to win 2 rounds wins the match.
  • Kaia’s Endless Fight is open on Tuesday, Thursday, and Friday from 7 PM to 3 AM (UTC).
  • Brooches, Everful Nostrums, HP potions, Menma’s Multi Nostrums and Prime Battle Solutions are allowed.

Champion’s Skyring (Solo / Team)

  • Mystic and Priest now have full crit jewelry.

Shore Hold (10v10)

  • Reduced the points needed to win the match to 6,500 (was 7,500).
  • Capturing a point rewards you with more points.
  • Two red and two blue monsters spawn at each side’s base, and respawns every 3:00.
    • The red mob that spawned at the center has been removed.
  • Killing the first BAM no longer grants immunity to knockdowns or staggers.
  • Zolyn spawns slightly earlier in the round.

Vanguard Rewards

  • Champion’s Skyring now rewards you with a Hasmina Pet Box.
  • Corsairs’ Stronghold now rewards you with a Cannon Pet Box.
  • Shore Hold now rewards you with a Zolyn Pet Box.
  • Kaia’s Endless Fight rewards you with a Killian Pet Box.
  • Elleon Pet Boxes are no longer rewarded.

Civil Unrest

  • Increased BAM HP by 100%.
  • Drastically increased the HP of Guild Towers.

Bellicarium Shop

  • Added Smilecracker to the miscellaneous section.

Velika Outskirts Hall

  • Added the following Guild Management NPCs inside the hall:
    • Civil Unrest Entry
    • Guild Manager
    • Guild Shop
    • Minister of Finance

General Content

Guardian Legion

  • Disabled Acarum’s Escort Guardian Mission.
    • This was disabled due to conflicting with Guild Rally.
ℹ️

Design Note: Guardian Legions are something we’ve had our eye on recently. We plan to see what we can do to make Guardian Legions both more interesting and more rewarding, while reducing the number of “filler missions” that essentially no one will do. If you have any suggestions, we recommend you let us know on our Discord!


  • We’re always open to hearing your feedback regarding the content offerings TERA didn’t utilize to its fullest.

Companions

  • Brought back Antaroth’s “spin” idle animation.

Seren’s Garden

  • Increased the amount of Cobseed, Mushroom, Normetal, and Opal Essence spawn.

Guilds

  • Increased the amount of* characters* (not accounts) to 900 (was 300).
  • Adjusted the Guild Level needed for each Guild Banner as follows:
    • By default, guilds start with the level 0 banner.
    • 50 : Level 1 Banner
    • 100 : Level 2 Banner
    • 175 : Level 3 Banner
    • 250 : Level 4 Banner
    • 300 : Level 5 Banner

Quality of Life

Major Changes

  • Natively introduced the multi-language font pack into the game.
    • Supports Arabic, Chinese (incl. TW), Japanese, Korean, Russian, Thai, and Vietnamese!

  • Removed the TERA Battle Arena selection when entering the game.
    • This means you no longer have to select TERA when logging in.

Skill Advancement

  • Reduced all advancements to one level, rather than 60.
    • With this, all characters now only have 3 points, rather than 180.
    • Existing characters may experience visual issues, but we hope to fix these soon!
    • This does not affect the optimizations at Level 67 and Level 69.
  • Removed all but one skill advancement achievement.
  • Amarun’s Wisdom Box now gives you the proper amount of scrolls for advancement / optimization.
  • Adjusted all related tooltips based on this change.

New Player Progression

  • All newly created characters start with their corresponding gear box automatically.

Miscellaneous

  • The All-Purpose Potion now removes Powerful and Tenacious Savage Draughts.
  • Jewelry infusions are now a token shop, greatly reducing inventory clutter when spamming dungeons.
  • All items now stack to 99,999 in the bank.
  • The following items can now be stacked to 99,999:
    • Prime Battle Solution
    • Rejuvenation Potion
    • Shape Changer: Grow
    • Shape Changer: Shrink
    • Small Body (1-Hour)
    • Tall Body (1-Hour)
  • You can now buy an Endurance innerwear from the Eternal Gear Token store.
  • Skill: Darkan’s Wings can be traded or sold on the broker again.
  • Made various changes to tooltips.

Bug Fixes

  • The French language option works correctly again.
    • However, Battle Pass: Season II items are not translated yet.
  • Brooch Etching: Pumped IV now properly displays in the Instance Match potential loot list for Antaroth’s Abyss (Hard).
  • Fixed a texture issue with Vanguard images when opening the menu for the first time.
  • Fixed an issue where Armor and Boot Keen IV etchings said 22 crit when they were actually 24 crit.
  • Newly created Ninjas no longer receive two Halidoms.
  • Newly created Sorcerers now receive a Halidom and Relic.